The Port Thane, because you just shouldn't carry that much.
Prereqs:
none
Disclaimer:
Characters can be killed, so... be careful.
After posting a few pointers that one must remember about combat in Grendelscave this is my first attempt at explaining combat itself.
One of the most important spells when it comes to fights. When fighting small and medium monsters/thanes while flying those monsters/thanes become incapable of moving against you.
These hits do exist and they don't just do extra damage, when landed these hits can cause a level 1 goblin to take down a thane over a thousand times larger than it.
Strength: Strength is the modifier that determines just how much damage you can inflict on a monster. With 1 Strength you will always slightly wound a monster.